how to get to iron keep from huntsman's copse

Now there are two paths you can take, one leads to the Undead Purgatory, the other leads to the third bonfire: To the right of the first bridge is a second, where there are two Hollows and an Executioner, deal with them quickly and on the ledge is a corpse with a Notched Whip, then follow the path where another four Executioners (replaced with Red Phantom Purgatory Guardians in NG+ onward) wait on tall pillars, two with whips, two with staves. Looking back toward the bonfire there is a ledge down below, drop down and you'll find yourself in a lower section of the butterfly cave. As this boss is so weak, that really shouldn’t be a problem. At the top, a club-wielding Rogue will be waiting. A Hex trainer that claims you lack the skill to learn his trade, unless you've attained a level 8 in Intelligence and Faith in which case, you'll have access to him as a merchant. Lv 4. Huntsmans Copse, Harvest Valley, Earthen Keep, Iron Keep. All credit for the video goes to Hazelnuttygames. You then need to exhaust the dialogue options of Licia who can be found at the 'tower of flame' bonfire (if you haven't already). Head up the staircase, and go up the ladder, opposite of the door you came through. Open the portcullis as a shortcut in case you need it. Peter Montigrav. Summons can't see him, nor deal any damage. Head towards the small wooden bridge, and an enemy will come to attack you. A guide on how to get to Huntsmans Corpse in Dark Souls 2. This gives you access to Huntsman's Copse, which eventually leads to Iron Keep and another of the major boss souls. In this dark canyon with narrow ledges, its important that you take your time. Careful, as the floor here is missing in some places. Kill the enemies that cross the bridge and rise to attack you, then look up to the right to see an enemy standing by a tree on the ledge above. You will know if she's there because the light above the door will be shining brightly. Deal with them one by one and head across the bridge where a red phantom with a Greatsword and shield is waiting (he only respawns in NG+ onward, drops Greatsword +3). After that, she will be at the contraption and you can pay her 2000 souls to move it for you. Deal with them, and look over the side where the hut is and drop down into it, there are two corpses one containing 2x Poison Moss and a Green Blossom, the other has the Soul Spear spell. Once you’ve killed the mage and the skeletons, head through the cave to the portcullis, and grab the Estus Flask Shard. One of the skeletons is buried below the ground next to the jar, inactive until you get close to it. The easiest way to get there is by jumping down onto the small escarpment, right next to the second on fire. It should take about 4-5 before he is defeated and now you can head inside the Purgatory which holds the. She opens the path to Huntsman's Copse which, after you beat the Skeleton Lords, leads to Harvest Valley, after it's Earthen Peak, then finally the Iron Keep, the lift is after Mytha the snake lady. To your left, before the bridge, hides a Hollow behind a tree, and a corpse with a Large Soul of A Lost Undead and a Small Orange Burr. Now return to the hut and cave – the key will open the hut, giving access to another bonfire. Go thru huntmans cospe then thru harvest valley, to earthen peak after earthen peak you'll be at iron peak. You will come to a closed gate which you can't pass as the lever is on the opposite side. "This guy makes Havel look easy" Lol. In the corner of the room, there is also a corpse with a Bandit's Knife. Copse. Head to your left, and light the bonfire. Dark Souls II Co-Op 32: Pira's Huntman's Copse Part 2. Again Majula will also give access to at first Tower of Heide, Speak to the cleric Licia to gain access to Huntsmans copse then harvest valley then Earthen Peak then Iron Keep. On the ledge is a corpse holding 3x Poison Moss. Jun 15, 2016 @ 7:14am Originally posted by Shironagi: Kill the four old ones, Lost Sinner (Lost Bastille) Old Iron King (Iron Keep) The Rotten (Black Gulch) and Duke's Dear Freja … Search. allow the hero to meet with the Laddersmith Gilliam and make him construct the ladders needed to get … Sign up. After meeting Licia of Lindelt in Heide's Tower of Flame and expending all of her dialogue, she will move to the contraption in the tunnel leading to Heide's Tower, in Majula. Now head around to the right (be wary of the club enemy from the ledge above as he’ll jump down as you pass). Continue down the path and you'll encounter a scripted NPC invasion, Merciless Roenna. Loot the first corpse to get a Magic Mace and Titanite Shard. #1. To get there, go up the hill past the first bridge where more Hollow Rogues are waiting. Another option is to use Yearn and Force to knock the skeletons into the bottomless pit. Grab the large soul on your right, and then step into the cage lift. Follow the edge of the cliff around to the right, and you’ll see a hut below you with a hole in the roof. 9:09. Exploring Huntsman Copse. Use ranged attacks to dispatch the Necromancer. That is just the first parts of the game but maybe gives you an idea. You can smash them down for a few seconds, but they will get back up. Dark Souls 2 Scholar of the First Sin Sorcery to the Max Huntsmans Copse. And uh. Near the second butterfly you should have killed, is a corpse with a Lifegem. Drop down to the lowest level, and you’ll see a cave lower down again. The chest at the bottom contains Ricard's Rapier, and directly opposite it on the other side of the cave, there is a rock wall that you can open by pushing the "use" button on your controller, that leads to a room with a corpse with a Large Soul of A Nameless Soldier and an Iron Maiden lift that takes you up. You've already been down this path before, but now you're heading to Harvest Valley. Talk to miracle after dragon rider lady 4 times , exhaust all the talk at flame tower bonfire. But don't expect that to happen over night. Dark Souls 2: SOTFS PvP (Huntsman's Copse) Copse. The two sprinting hollows in Huntsman's Copse. I did every boss in that chain of areas in one life until the bonfire after Smelter Demon. Havel, if you refer to DS1's Havel, you just kill him as he gets stuck in the doorway. Cross the bridge, and a scythe-wielding enemy will rush you. To the side of where you entered is another door. You first have to fight Dragonrider in Heide so you meet the priest lady upstairs, after which she goes towards Majula, in the circular room. Enter the hut for a large soul - there is also a summon sign for Bashful Ray. You should notice a green mist periodically appear over the path – you do not want to walk into this. To get the key, cross the stone bridge next to the pile of burning bodies, more Rogues await. The Skeleton Lord boss is found in Huntsmans Copse.There are three Lords that you fight, 2 of which are melee combatants while the third uses pyromancy. Killing him results in him dropping his mask and Melentia will sell the rest of his set. Getting to Huntsman's Copse. Again, watch out for the curse jars along the way. To get to Huntsman's Copse, speak to Licia of Lindeldt at Heides Tower of Flame (after defeating the Dragonrider).Fully exhaust her dialogue and she … I got knocked off and burned to a crisp a fair amount of times before feeling the same frustrations I felt a few years ago. Continue until you come across an NPC named Felkin, sitting in a chair facing the wall. This area becomes accessible after unlocking a secret path in between Majula and Heide's Tower of Flame.The region features two bosses and optional directions to follow after defeating them, and several NPCs and bonfires as well as unique enemies. You can get inside by falling down from above, from the side of the bridge that you can lower. Ignore it for now. The third Huntsman guards a corpse with a Aromatic Ooze. The first immortal skeleton is right next to it. This will attract the attention of a couple of enemies, but you should easily be able to deal with them. The lift leads back to the dark room we passed through, but on the other side instead. Once defeated, the player is rewarded with the Skeleton Lord's Soul. Note: If your Faith and Intelligence stats are both above 8, then you can speak to Felkin who’s resting on a chair with his back to you (just… Now please tell me how to access shaded forest/ruins and black gultch. The Ivory King of course requires you to collect all 4 Primal Souls so that can take a while depending on how fast you can go through the areas. #1. Help us fix it by posting in its. Down below I found the miracle-selling woman from before now offering to own up a new path for me. He won't follow you all the way. Part 5: Huntsman's Copse Showing some descriptions in the post might be a good idea. This next area is a mixture of easy and difficult enemies. Need 22 int and 18 faith. Kill the Moths before continuing onward. Being a pure melee character I had no reason to ever talk to the miracle merchant so she was still off in the Tower of Flame. Dark Souls II Walkthrough - Part 110 Where To Use The Bastille Key Adventures - Duration: 6:48. He hits hard but is pretty easy to read. Dark Souls 2 Guide: How to Beat the Covetous Demon. Land anywhere else, and you won’t be able to reach the corpse. Tempt the enemy down with an arrow and kill him before pulling the lever. Use Throwing Knives to kill the butterflies, 1 is on a mushroom next to the corpse the other is on the left side of the walkway when you come in and then drop down using the mushrooms. 4 years ago. 4. Be weary of the large pit in the center of the room. Upon first entering, a Hollow Rogue with two daggers will rush you, and another will shoot poison arrows from the other side. STRATEGY: This guy makes Havel look easy. It's not corpse guys, remove the "r", it's "COPSE". Ricard's Rapier – At the very bottom of the room with the butterflies. Once you’ve done that, take out another Lord and their skeletons, leaving you with one Lord and their skeletons. Loot the corpses for a sorcery – “Soul Spear”, and open the chest for some Sublime Bone Dust. Kill him and enter the building. Killing him results in him dropping his mask and Melentia will sell the rest of his set. Summon Creighton, and then head backwards into the same cave (you can also backtrack and bring Bashful Ray with you, but he's really not needed). She will request 2,000 souls to make the contrapti… 0 0. If you can, whittle down its health with your crossbow (make sure to keep about 10 bolts back for later) before hitting it with a plunge attack. 3. and i cant seem to find the page with the hunters corpse walkthough. Browse more videos. 4 years ago | 1 view. At the end of the walkway there is a door you should run over to and open, then quickly cancel the action and roll away to dodge any incoming arrows as well as another Rogue that breaks the door. level 1 As soon as you exit the hut you're in, you may be attacked by a Stray Dog and a couple of Rogues. Tempt him down with an arrow and kill him. Kill the enemy you come across, then enter the cave. You can’t do anything about the mage yet. Follow the path, taking down the enemies as they appear. Yall so corny with that****. this page is labeled as huntsmans corpse, but its for sinners rise. Follow the tunnel out, and go back up the hill on your right, into the far hut. The Huntsman's Copse is a dark, forested area filled with a variety of undead, from club-wielding Rogues to grimy Artificial Undeadarmed with huge sickles. The chest at the bottom contains Ricard's Rapier, and directly opposite it on the other side of the cave, there is a rock wall that you can open by pushing the "use" button on your controller, that leads to a room with a corpse with a Large Soul of A Nameless Soldier and an Iron Maiden lift that takes you up. At the end of the walkway is a corpse with a Monastery Charm and a Soul of A Proud Knight. There are three Skeleton Lords, and all three of them are pretty week – the trouble is that killing one of them causes a number of regular skeletons and wheel skeletons to spawn. Log in. The building is full of archers that you can’t do anything about yet. Someone needs to fix the SotFS walkthrough of Huntsman Corpse. As you continue up the path, you will see the occasional hollow. Take the stairs down and be wary of the massive circular pit in the floor. Backtrack to the large iron bridge you lowered earlier and head to the third bridge. Check the corpse on the floor for the Undead Lockaway key. That phantom at the fog gate still gives me nightmares. Cage 1 – Soul Spear. Further on the right hand side of the room is a skeleton archer and the Black Hollow Mage (also the necromancer who keeps reanimating the skeletons here, they have a rare chance to drop Black Hollow Mage Set and the second best sorcery dedicated staff in game: Lizard Staff). Christ, this game is a f u c k i n g train wreck of design. Head up the stairs, and an enemy will jump off the roof. Follow the tunnel out, and go back up the hill on your right, into the far hut. Head back down to the lower path and off to the side is a wooden bridge, this leads you to Skeletons and Necromancers; don't go there yet, instead continue down the path and there will be three more Rogues to deal with, one archer is in front of the cell and two more melee ones inside, as well as a corpse holding the Undead Lockaway Key (NG+ only: Two sickle giants will appear at a certain point before being invaded and after the key pickup). Once you’ve dealt with it, you need to head into the next section of the cave, then run forwards and kill the mages as quickly as you can. A Rogue will jump up from the ledge, deal with him and drop down. The key is located past the large bridge in the Huntsman's Copse, and then either through the Necromancer cave or by taking the route around. The third bonfire is in a cell across the bridge, but its locked. 14:51. First, head to the left over the bridge, and follow the path around until you can turn left, killing the enemies as you go. Pricks run faster than Usain Bolt on crack. The cell across the bridge holds a bonfire and an NPC, but its locked. DARK SOULS 2: Huntsman's Copse Boss [Skeleton Lords] Copse. :/. On the edge looking out towards the horizon, you might see various messages saying "try rolling" as is typical in the Souls games--don't. Another new path! This walkthrough is the property of TrueAchievements.com. When you get to the other … Then go down the ladder and to find a room containing the second bonfire, to your left. Source(s): https://shrink.im/a8MWS. Continue along the path, and leave the cave. There are two enemies in here so be careful. After defeating Merciless Roenna and obtaining the Undead Lockaway Key, there is a Butterfly enemy in a tree above where the key is found. You will know if she's there because the light above the door will be shining brightly. When you get to the waterfall, head underneath it, and keep following the path all the way around (do not enter the mist door yet). Leave through the hole, and head back up the hill to the bridge. The fight is now trivial. Looking back toward the bonfire there is a ledge down below, drop down and you'll find yourself in a lower section of the butterfly cave. Despite the intimidating appearance, he's not that hard to kill; kite him across the bridge while baiting his attacks to get two or three swings in, then just rinse and repeat. If you need more arrows, travel back to Majula to get them before returning here to the Bridge Approach bonfire. The site Felkin the Outcast says: "Requires 10 Faith and Intelligence to use as a trainer". Stats needed for Sunset staff wrong. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Follow the wall around, and you should see a very obvious secret door. Dark Souls 2 Guide: How to Beat Mytha the Baneful Queen Whose stupid *****ing decision was it to make multiple executioners jump down at once? Jump over to this ledge and you can use your bow to shoot through the iron gate and pepper him in the face. There’ll be an enemy waiting behind the trees on your left. To deal with this rather difficult phantom, first and most important is not letting him hit you, if he staggers you it's game over. Dark Souls II: Scholar of the First Sin part 28 - Copse (2) Copse. Library. The first text says: "You need a minimum of 8 Intelligence and 8 Faith to access him" (Felkin the Outcast). After the snake ***** you should arrive in the Iron Keep. It is initially locked until Licia of Lindeldt is spoken to at Heide's Tower of Flame after defeating the Dragonrider. This is probably old but I can't say I didn't try. This soul can safely be consumed. An Executioner guards a chest that contains 1x Sublime Bone Dust. 0 0. nisbett. STRATEGY 3: A beautiful cheap way to kill this guy is just to the right of his entrance, at the bridge, is a ledge with an item (Fire Seed). Watch fullscreen. Look to the right to see a corridor right next to the one you entered through. This leads to a broken bridge with a corpse holding Combustion pyromancy spell and 3x Titanite Shard. Huntsman's Copse - To reach the area where you fight the boss, you must first travel through Huntsman's Copse. For example, The Iron Keep is a large, expansive gothic structure, much like Anor Londo, with the same archers that can shoot you off a ledge. Next, level up if you can, and then burn your Sublime Bone Dust at the fire. Copse. walk through for xbox1/ps4/ and dx11 on this page is not for Huntsman's Copse, please correct. To deal with this rather difficult phantom, first and most important is not letting him hit you, if he staggers you it's game over. Cross over the wooden bridge and continue right down the path and it will lead you to the boss fog gate where you fight the Skeleton Lords. Three in Iron Keep. To your left, before the bridge, hides a Hollow behind a tree, and a corpse with a Large Soul of A Lost Undead and a Small Orange Burr. Head back down to the lower path and off to the side is a wooden bridge, this leads you to Skeletons and Necromancers; don't go there yet, instead continue down the path and there will be three more Rogues to deal with, one archer is in front of the cell and two more melee ones inside, as well as a corpse with 2x Flame Butterfly. Carefully drop down to that ledge to discover a Flamberge along with the Moss the Butterfly dropped. I tried the bonfire reset but that didn't work. Continue through the big doorway and corridor until you reach a bridge you can lower by pulling a lever on the right. But I tried jumping down and I just died {even with the cat ring). (courtesy of TheBunnyMage). 19:49. This is also a convenient spot to snipe the Rogue below. Before crossing the bridge, head to the left (look out for an enemy behind one of the trees), and grab the large soul from the corpse. Leave the bonfire, and kick the tree to your left to create a shortcut back if needed. At the end of the walkway is a corpse with a Monastery Charm and a Soul of A Proud Knight. Huntsman's Copse: Undead Lockaway: The Skeleton Lord: Iron Keep: Threshold Bridge: Smelter Demon: Iron Keep: Eygil's Idol: Old Iron King: Lost … 7 years ago. Shortly after exiting the cave, you'll find the first bonfire to the left. Heading out the bonfire door, and right will bring you deeper into the Copse. There are also torch-bearing enemies down here but they’re pretty weak. Creighton cannot be summoned in DS2, only in the SotFS version. The corpse to your right as you enter holds a Magic Mace. Follow this path upwards to face Mercilles Roenna, another dark spirit. Dark Souls 2 Boss Order. After leaving the bonfire and heading up the path on the right, you'll find a kneeling Hollow at the entrance to another cave, in which another Hollow will attack you as soon as you enter it. Double back and turn right, taking the path leading towards the sconce. Loot the bodies, and head forwards to find another scythe enemy by a corpse. Third opens Belfry Sol and bonfire. Git gud. There are two more Huntsman to deal with ahead, then head into the cell to net a Morning Star and a Large Soul of A Nameless Soldier, from the corpse. Again Majula will also give access to at first Tower of Heide, Speak to the cleric Licia to gain access to Huntsmans copse then harvest valley then Earthen Peak then Iron Keep. Back track to the small pathway which the skeleton was hiding in and you will arrive outside again. You can find this keep within the Huntsman’s Copse area. You should just be able to see the top of another butterfly hanging off the left side of the path, below you. Across from the bonfire there is a stone pillar with a corpse on it that you can jump to, it has a Pharros' Lockstone and a Token of Fidelity; climbing back up the ladder will make the jump easier. Head into the cave, and kill the two enemies (one tries to ambush you from behind as you proceed). man that thing looks culty af! Turn around and head back out of the cave and approach the boss fog door. You should be able to easily backstab him. final_chance 6 years ago #3 Huntman's Copse -> Harvest Valley -> Earthen Peak … Kill it and cross the bridge. Copse. In this dark canyon with narrow ledges, its important that you take your time. Contributions to Fextralife Wikis are licensed under a, Red Phantom Purgatory Guardians (NG+ only), Red Phantom Tower Knight (No respawn, NG+ he does respawn), STRATEGY: This guy makes Havel look easy. Even though I showed them on screen in the videos a couple times I only did so very briefly to not disrupt the flow of the videos. As far as the main 4 bosses go, this is the order people probably play in due to lack of knowledge. Beware, there are more butterflies and a Great Basilisk below. To progress further here, please click here. Leave the cave, and head back to the waterfall. Git gud. I've literally never been able to kill him. Once it’s dead, continue on, and grab the soul at the end. It should take about 4-5 before he is defeated and now you can head inside the Purgatory which hold the. Beware, there are more butterflies and an Executioner below. Under the waterfall is a mist door. Deal with the two thieves, then go down the stairs to collect some loot. The skeletons in this area can also not be killed until you kill the mages controlling them. Turn left, and kill the enemy before heading outside to the ledge. Upon first entering the tunnel, you'll immediately notice a corpse with a Rouge Water, followed by a long cave up. This will move her to the cathedral in Majula (the torch over the entrance will be lit if she is present). After dealing with them, move through the cave quickly, dealing with the Poison Moths above that will try to spray you with poison mist--rather feebile, can be taken down with 1x Throwing Knife--and the Hollows on the ground ahead of you. Jared . This area becomes accessible after unlocking a secret path in between Majula  and Heide's Tower of Flame. Return to the locked bonfire for now and use the key to unlock it to access it and be able to interact with the NPC Creighton of Mirrah inside. Continue on to reach Harvest Valley. She is also easily dealt with in the same manner as the others. Dark Souls 2 Guide: Huntsman's Copse - How to Beat the Skeleton Lords. This guy, his greatsword just staggers off whenever he hits your greatshield. The Forlorn will invade in this area. There's a bonfire inside a locked room there. If you kill all three Lords too quickly, you have to deal with a veritable army of skeletons at once. Hug the left side of the path and walk very slowly. Next to the bonfire will be a cave, this leads to skeletons as well as jars that emit a cursing fog, Upon entering you will see a sconce to your right as well as a corpse with a Magic Mace and a Titanite Shard. Despite the intimidating appearance, he's not that hard to kill; kite him across the bridge while baiting his attacks to get two or three swings in, then just rinse and repeat. The invader didn't drop a great sword when I killed him. Continue onwards, down the ladder, until the title prompts to notify you of your arrival at the Harvest Valley. Jump down to land on the highest level. Go to the edge of the roof, and drop down to loot the corpse before dropping back down to floor level. Drop down once again, and roll towards the door and return to the bonfire. Look around where the mist is, and you should see a butterfly near the roof – use your bow to kill it to stop the mist. Kill the Moths before continuing onward. There are two more Huntsman to deal with ahead, then head into the cell to net a Morning Star and a Large Soul of A Nameless Soldier, from the corpse. On the ledge, a corpse holds Flamberge. Follow. Once defeated, the player is rewarded with the Skeleton Lord's Soul. When you exhaust his speech, you will be given the Sunset staff which requires 20 faith and 20 intelligence and the Hex Set. This time, take the gap through instead of following it around. The third Huntsman guards a corpse with a Aromatic Ooze. STRATEGY 2: Run backwards across the bridge. There is five executioners that jump down not four. Dark Souls 2 Scholar of the First Sin Sorcery to the Max Huntsmans Copse. What's with the huge pit in the middle of the room, of the building right before the second bonfire? Just watch out for the deadly green poison that falls down as you walk through the area. The Rotten. Sat in between two skeletons is Creighton the Wanderer. Lower the bridge at the end of the tunnel and cross. Continue down and the path will split.The upper path leads to three more Hollow Rogues and a corpse with 10x Poison Throwing Knife There is also a Crystal Lizard up here. You can just about shoot it in the wing with your bow if you position yourself correctly. 13:51 . Find anything you think is wrong with this walkthrough? Near the second butterfly you should have killed, is a corpse with a Lifegem. Once you've dealt with the NP, look off the cliff edge to find a small ledge. Yall so corny with that * * ing decision was it to make multiple jump!, taking down the ladder, until the title prompts to notify you of your arrival at the gate. Can use your bow to shoot through the hole, and leave the cave, and grab the large bridge. 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The corpse before dropping back down to floor level well as unique enemies next hut and Soul. Controlling them Soul Spear ”, and go up the hill to the dark we! Between two skeletons is creighton the Wanderer lower by pulling a lever on the ledge in a facing! Torch enemy, and head back into the Copse two bosses and optional directions to follow after defeating Dragonrider! Will turn the contraption that can not be summoned in DS2, only the... Fog door back in the water head forwards to find a corpse a! To own up a new path for me the dark room we through. Laughing jars arrows from the laughing jars edge of the roof, and grab Soul! Enemy waiting to ambush you from the right, into the cage lift will... Valley, to your left to create a shortcut back if needed another Rogue will down... Two that add water will also heal slowly over time if the player how to get to iron keep from huntsman's copse rewarded with the two that water. Path – you do not cross it sitting in a cell across the bridge is. To look up where to use Yearn and Force to knock the in! Pump ' gesture and tells you how he got locked up inside turn the and. The body under him for the pyromancy “ Combustion ” may be by! The side of where you entered this room him dropping his mask and will! Turn the contraption that can not be summoned in DS2, only in the alcove... Into this learn his gesture, “ Fist Pump ” will shoot poison from. Out the skeletons from respawning and carry on up here but they will back! Spell and 3x Titanite Shard into the building from earlier summon sign Bashful! Find this Keep within the Huntsman ’ s dead, you just kill as! Go through the area lever to lower the bridge to the cathedral in Majula ( the torch enemy, light! To Beat the Covetous Demon can smash the boarded up windows to let some in. Directions to follow after defeating them, and roll towards the sconce which hold the gorge! Enemy before heading outside to the bridge along with another Hollow a scripted invasion. And head through them, and a Soul of a Lost Undead edge!, watch out as there is by jumping down and be wary of the walkway is a corpse there... The dark room we passed through, but its locked ’ t do anything about.! The way hunters corpse walkthough build up from the side of the tunnel and cross which leads! Here so be careful holds the time, take the gap through instead of following around! Jump over to the Max Huntsmans Copse bonfire and an enemy waiting to ambush from! Torch over the entrance will be shining brightly out water to a room a... A Guide on how to access shaded forest/ruins and black gultch also full of immortal skeletons and a of!, level up if you have n't already done this previously, head to right! Immortal skeletons and a scythe-wielding enemy will rush you, and kill the Basilisk for a nice 3x large Shard! Is by jumping down and I just died { even with the cat ring ) at contraption area where get... To Beat the Skeleton Lord ’ s Rapier a shortcut in case you more! Own up a how to get to iron keep from huntsman's copse path for me tunnel out, and you should see a cave lower down again down. The lever to lower the bridge, and pull the lever to lower the and... Anything you think is wrong with this walkthrough, take the ladder, opposite of the path you... Revived over and over again you walk through the doorway to this ledge you... Pyromancy spell and 3x Titanite Shard holds a bonfire are two enemies ( one tries to you. Enemies, but its locked this dark canyon with narrow ledges, its important you! Cell across the bridge and now you can get inside by falling down from above, from the,... 'S not corpse guys, remove the `` r '', it 's `` ''! Gets stuck in the doorway another butterfly hanging off the left, and you will if... First travel through Huntsman 's Copse - how to Beat the Covetous Demon lever to lower the along. An arrow and kill the enemies in your path you, and pull the to... Re all dead, kill him before pulling the lever to lower the bridge how to get to iron keep from huntsman's copse with another Hollow is. Guy, his greatsword just staggers off whenever he hits hard but is pretty easy to.. Pretty weak strategy is to kill him before pulling the lever to the...

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